Current teams : | ALMASTY ALSOC APR BD CIAN ComplexNetworks DECISION DELYS LFI MOCAH MoVe NPA PEQUAN PolSys QI RO SMA SYEL |
Publications MOCAH | 2023 | 2024 | 2025 | Total |
---|---|---|---|---|
Books | 0 | 0 | 0 | 0 |
Edited books | 0 | 1 | 0 | 1 |
Journal articles | 2 | 2 | 0 | 4 |
Book chapters | 3 | 1 | 0 | 4 |
Conference papers | 16 | 8 | 0 | 24 |
Habilitations | 0 | 0 | 0 | 0 |
Thesis | 2 | 3 | 0 | 5 |
- G. Guigon : “Vers la conception de jeux sérieux multi-joueurs et multi-rôles.”, Actes des neuvièmes rencontres jeunes chercheur·e·s en EIAH, Lille, France, pp. 160-166 [Guigon 2022]
- J. Hernandez, M. Muratet, M. Pierotti, Th. Carron : “Can We Detect Non-playable Characters’ Personalities Using Machine And Deep Learning Approaches?”, European Conference on Game Based Learning, vol. 16 (1), Lisbonne, Portugal, pp. 271-279 [Hernandez 2022a]
- J. Hernandez, M. Muratet, M. Pierotti, Th. Carron : “Enhancement of a Gamified Situational Judgment Test Scoring System for Behavioral Assessment”, 2022 International Conference on Advanced Learning Technologies (ICALT), Bucharest, Romania, pp. 374-378, (IEEE) [Hernandez 2022b]
- M. Kanaan, A. Yessad : “A two-step process for analysing teacher's behaviors using a scenario-based platform”, International Conference on Web-based Learning, Tenerife, Spain [Kanaan 2022a]
- M. Kanaan, S. Maillos, M. Muratet : “Toward a learning game on Computational Thinking Driven by Competencies”, Proceedings of the 16th European Conference on Games Based Learning, vol. 16 (1), Lisbonne, Portugal, pp. 288-296 [Kanaan 2022b]
- C. Morais Canellas, F. Bouchet, Th. Arribe, V. Luengo : “Learning Analytics Metamodel: Assessing the Benefits of the Publishing Chain's Approach”, 13th International Conference on Computer Supported Education, CSEDU 2021, vol. 1624, Communications in Computer and Information Science, Virtual event, France, pp. 97-114, (Springer International Publishing) [Morais Canellas 2022]
- M. Muratet, A. Mélissa, A. Vanbrugghe, V. Geffroy, M.‑H. Ferrand, Th. Planques : “A propos de la création d'un Escape Game à partir d'une coquille de jeu sérieux numérique accessible”, 6ème Colloque International Game Evolution CIGE 2022, Online, France [Muratet 2022a]
- M. Muratet, A. Yessad, Th. Carron : “How to assist designers model learning games with Petri nets?”, Foundations of Digital Games 2022, Athènes, Greece [Muratet 2022b]
- K. Oliver‑Quelennec, F. Bouchet, Th. Carron, C. Pinçon : “Understanding online collaboration through speech acts associated to Belbin profiles”, CSCL 2022 - 15th International Conference on Computer-Supported Collaborative Learning, Hiroshima, Japan, pp. 324-327 [Oliver-Quelennec 2022b]
- K. Oliver‑Quelennec, F. Bouchet, Th. Carron, K. Fronton Casalino, C. Pinçon : “Adapting Learning Analytics Dashboards by and for University Students”, Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption, vol. 13450, Lecture Notes in Computer Science, Toulouse, France, pp. 299-309, (Springer International Publishing), (ISBN: 978-3-031-16290-9) [Oliver-Quelennec 2022c]
- H. Saddoug, A. Rahimian, B. Marne, M. Muratet, K. Sehaba, S. Jolivet : “Analyse de l'adaptabilité de jeux pour l'apprentissage de la pensée informatique ou de la programmation”, L'informatique, objets d'enseignement et d'apprentissage. Quelles nouvelles perspectives pour la recherche ? Actes du colloque DIDAPRO 9, Le Mans, France [Saddoug 2022a]
- H. Saddoug, A. Rahimian, B. Marne, M. Muratet, K. Sehaba, S. Jolivet : “Review of the Adaptability of a Set of Learning Games Meant for Teaching Computational Thinking or Programming in France”, Proceedings of the 14th International Conference on Computer Supported Education, vol. 1, Prague, Czechia, pp. 562-569, (SCITEPRESS - Science and Technology Publications) [Saddoug 2022b]
- Kh. Sylla, G. Mbatchou, F. Bouchet : “How does the Use of Open Digital Spaces Impact Students Success and Dropout in a Virtual University?”, 19th International Conference on Cognition and Exploratory Learning in the Digital Age - CELDA 2022, Proceedings of the 19th International Conference on Cognition and Exploratory Learning in the Digital Age, Lisbonne, Portugal, pp. 251-258, (ISBN: 978-989-8704-43-6) [Sylla 2022]
- M. Verger : “Investiguer la notion d'équité algorithmique dans les environnements informatiques pour l'apprentissage humain”, Actes des neuvièmes rencontres jeunes chercheur·e·s en EIAH, Lille, France, pp. 44-51 [Verger 2022]
- Ö. Yalçin, S. Lallé, C. Conati : “An Intelligent Pedagogical Agent to Foster Computational Thinking in Open-Ended Game Design Activities”, IUI '22: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, pp. 633-645, (ACM) [Yalçin 2022]
- A. Yessad : “Combining Learner Model and Reinforcement Learning for Adaptive Sequencing of Learning Activities”, MIS4TEL 2022 : 12th International Conference on Methodologies and Intelligent Systems for Technology Enhanced Learning, L'Aquila, Italy [Yessad 2022a]
- A. Yessad : “Personalizing the Sequencing of Learning Activities by using the Q-Learning and the Bayesian Knowledge Tracing”, 17th European Conference on Technology-Enhanced Learning, Toulouse, France [Yessad 2022b]