P. Le Pelletier de Woillemont, R. Labory, V. Corruble : “Automated Play-Testing Through RL Based Human-Like Play-Styles Generation”, AIIDE'22: Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment n°18, AIIDE'22, Ponoma, CA, United States, pp. 146-154, (AAAI Press), (ISBN: 978-1-57735-877-0) (2022)
A. Dey, B. Costé, É. Totel, A. Bécue, E. Aguas, A. Lambert, G. Blanc, H. Debar, Y. Chevalier, A. Medad, B. Gregorutti, E. Genetay, A. Nguema, G. Menguy, S. Bardin, R. Bonichon, C. De de Souza Lima, R. Charayron, Th. Lefèvre, N. Bartoli, J. Morlier, Z. Chihani, B. Carron, S. Brunessaux, L. Caquot, T. Charrier, B. El Bezzaz Semlali, O. Pasquero, A. Bazin, P.‑E. Flory, K. Kapusta, O. Stan, V. Thouvenot, K. Hynek, R. Ferrari, A. Boudguiga, R. Sirdey, A. Héliou, Th. Cejka, D. La Rocca, M. Zuber, G. Vardoulias, I. Papaioannou, A. Vekinis, G. Papadopoulou, M. Vincent, A. El Fallah‑Seghrouchni, V. Corruble, N. Bernardin, R. Kassab, F. Barbaresco, K. Tit, T. Furon, M. Rousset, L.‑M. Traonouez, P.‑Y. Lagrave, V. Vidal, M.‑C. Corbineau, T. Ceillier, A. IANCHERUK, Ah. Allali, J. Rodriguez, T. Bhor, R. Garcia, J.‑E. Guilhot‑Gaudeffroy, R. Plana : “Actes de la conférence CAID 2021 (Conference on Artificial Intelligence for Defense)”, CAID 2021 (Conference on Artificial Intelligence for Defense), pp. 1-152 (2021)
B. Bouzy, T. Cazenave, V. Corruble, O. Teytaud : “Artificial Intelligence for Games”, chapter in A Guided Tour of Artificial Intelligence Research : Volume II: AI Algorithms, pp. 313-337, (Springer) (2020)
M. Albuquerque, G. Ramalho, V. Corruble, . Santos, F. Freitas : “Helping Developers to Look Deeper inside Game Sessions”, Brazilian Symposium on Games and Digital Entertainment, SBGAMES, Porto Alegre, RS, Brazil (2014)
B. Bouzy, T. Cazenave, V. Corruble, O. Teytaud : “Jeux et recherche heuristique”, chapitre de Algorithmes pour l'Intelligence Artificielle, vol. 2, Panorama actuel de l'Intelligence Artificielle, pp. 1-28, (Cépaduès) (2014)
C. Poulet, V. Corruble, A. El Fallah‑Seghrouchni : “Auction-based strategies for the open-system patrolling task”, PRIMA - 15th International Conference on Principles and Practice of Multi-Agent Systems, vol. 7455, Lecture Notes in Computer Science, Kuching, Malaysia, pp. 92-106, (Springer) (2012)
S. Campano, N. Sabouret, E. De Sevin, V. Corruble : “The “ Resource ” Approach to Emotion”, Autonomous Agents and MultiAgent Systems, Valencia, Spain, pp. 1191-1192 (2012)
S. Campano, E. De Sevin, V. Corruble, N. Sabouret : “Simulating Affective Behaviours : an Approach Based on the COR Theory”, 4th International Conference on Affective Computing and Intelligent Interaction, ACII 2011, vol. 6974, Lecture Notes in Computer Science, Memphis, TN, United States, pp. 457-466, (Springer) (2011)
C. Poulet, V. Corruble, A. El Fallah‑Seghrouchni, G. Ramalho : “The Open System Setting in Timed Multiagent Patrolling”, IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology (WI-IAT), vol. 2, Lyon, France, pp. 373-376, (IEEE) (2011)
S. Campano, E. De Sevin, V. Corruble, N. Sabouret : “An Architecture for Affective Behaviours Based on Conservation of Resources”, Workshop on the uses of Agents for Education, Games and Simulations at Autonomous Agents and Multi-Agent Systems (AAMAS) (short paper), Taipei, Taiwan, Province of China, pp. 183-194, (Springer) (2011)
L. Navarro, F. Flacher, V. Corruble : “{Dynamic Level of Detail for Large Scale Agent-Based Urban Simulations}”, The Tenth International Conference on Autonomous Agents and Multiagent Systems, Taipei, Taiwan, Province of China, pp. 701-708, (International Foundation for Autonomous Agents and Multiagent Systems) (2011)
C. Herpson, V. Corruble : “Towards a Learning Agent Architecture for Cross-Map Transfer”, 14th Portuguese Conference on Artificial Intelligence, New Trends in Artificial Intelligence, Aveiro, Portugal, pp. 379-390, (Aveiro University) (2009)
L. Navarro, V. Corruble : “Extending the Strada Framework to Design an AI for ORTS”, International Conference on Entertainment Computing, vol. 5709, Lecture Notes in Computer Science, Paris, France, pp. 270-275, (Springer) (2009)
V. Corruble, G. Ramalho : “Jeux vidéo et Systèmes Multi-Agents”, chapter in Technologies des systèmes multi-agents et applications industrielles, IC2 Series, pp. 235-264, (Hermès Lavoisier), (ISBN: 978-2-7462-1785-0) (2009)
G. Bourgne, V. Corruble : “A Framework for Knowledge Discovery in a Society of Agents”, International Conference on Discovery Science, vol. 5255, Lecture Notes in Artificial Intelligence, Budapest, Hungary, pp. 172-184, (Springer) (2008)
M. Ochs, N. Sabouret, V. Corruble : “Modeling the Dynamics of Virtual Agent’s Social Relations”, 8th International Conference on Intelligent Virtual Agents, vol. 5208, Lecture Notes in Computer Science, Tokyo, Japan, pp. 524-525, (Springer) (2008)
2007
K. Sehaba, N. Sabouret, V. Corruble : “An Emotional Model for Synthetic Characters with Personality”, Affective Computing and Intelligent Interaction, vol. 4738, Lecture Notes in Computer Science, Lisbon, Portugal, pp. 749-750, (Springer) (2007)
A.‑G. Bosser, G. Levieux, K. Sehaba, A. Buendia, V. Corruble, G. De Fondaumière, V. Gal, S. Natkin, N. Sabouret : “Dialogs Taking into Account Experience, Emotions and Personality”, International Conference on Entertainment Computing, vol. 4740, Lecture Notes in Computer Science, Shanghai, China, pp. 356-362, (Springer) (2007)
A.‑G. Bosser, G. Levieux, K. Sehaba, A. Buendia, V. Corruble, G. De Fondaumière : “Dialogs Taking into Account Experience, Emotions and Personality”, Proceedings of the Conference on Digital interactive media in entertainment and arts, Perth, Australia, pp. 9-12, (ACM) (2007)
V. Corruble, M. Takeda, E. Suzuki : “Discovery Science”, DS 2007 - 10th International Conference on Discovery Science, vol. 4755, Lecture Notes in Computer Science, Sendai, Japan, pp. 1-300, (Springer) (2007)
G. Andrade, G. Ramalho, A. Gomes, V. Corruble : “Dynamic Game Balancing: An Evaluation of User Satisfaction”, AAAI conference on Artificial Intelligence and Interactive Digital Entertainement, Marina del Rey, California, United States, pp. 3-8, (Association for the Advancement of Artificial Intelligence) (2006)
Ch. Wajnberg, V. Corruble, J.‑G. Ganascia, C. Moulines : “A Structuralist Approach Towards Computational Scientific Discovery”, DS 2004 - 7th International Conference on Discovery Science, vol. 3245, Lecture Notes in Computer Science, Padova, Italy, pp. 412-419, (Springer) (2004)
A. De Luna Almeida, G. Ramalho, H. Santana, P. Tedesco, T. Menezes, V. Corruble, Y. Chevaleyre : “Recent advances on multi-agent patrolling”, 17th Brazilian Symposium on Artificial Intelligence, vol. 3171, Lecture Notes in Computer Science, São Luís, Brazil, pp. 474-483, (Springer) (2004)
H. Santana, G. Ramalho, V. Corruble, B. Ratitch : “Multi-Agent Patrolling with Reinforcement Learning”, AAMAS 2004 - 3rd International Conference on Autonomous Agents and Multiagent Systems, New York, United States, pp. 1122-1129, (IEEE) (2004)
2003
K. Chevalier, C. Bothorel, V. Corruble : “Discovering Rich Navigation Patterns on a Web Site”, International Conference on Discovery Science, vol. 2843, Lecture Notes in Artificial Intelligence, Sapporo, Japan, pp. 62-75, (Springer) (2003)
A. McQuatt, Peter J. D. Andrews, D. Sleeman, V. Corruble, Patricia A. Jones : “The Analysis of Head Injury Data using Decision Tree Techniques”, AIMDM 1999 - Joint European Conference on Artificial Intelligence in Medicine and Medical Decision Making, Aalborg, Denmark, pp. 336-345, (Springer) (1999)
V. Corruble, J. Bliss : “Learning and Discovering with Computational Aids”, chapter in Learning Sites : Social and Technological Resources for Learning, Advances in Learning and Instruction, pp. 210-222, (Pergamon) (1999)
D. Canamero, V. Corruble : “Situated cognition: a challenge to artificial intelligence?”, chapter in Learning Sites : Social and Technological Resources for Learning, Advances in Learning and Instruction Series, pp. 223-235, (Pergamon) (1999)